Teleportation Unit: Difference between revisions

(teleportation unit range limit and cost)
 
(→‎Usage: updated minimal teleport distance to a more precise number)
 
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While the module is enabled, right click to teleport to the block pointed at. If the block pointed at is too far, you can not teleport to it (if block target requirement is disabled, teleport as far as the player can fit). By disabling the requirement for a block in the item configuration menu, the player can look at air and teleport the maximum distance (by default 100) towards their aiming direction.  
While the module is enabled, right click to teleport to the block pointed at. If the block pointed at is too far, you can not teleport to it (if block target requirement is disabled, teleport as far as the player can fit). By disabling the requirement for a block in the item configuration menu, the player can look at air and teleport the maximum distance (by default 100) towards their aiming direction.  


The player can not teleport a distance of less than 2 blocks with the tool. Trying to do so does nothing and does not consume energy.
The player can not teleport a distance of less than 2.23 (square root of 5) blocks with the tool. Trying to do so does nothing and does not consume energy.


The cost of the teleportation is distance<sup>2</sup> * baseCost / 10. baseCost is 1000 by default, but can be configured.
The cost of the teleportation is distance<sup>2</sup> * baseCost / 10. baseCost is 1000 by default, but can be configured.
* This means that a default max range teleport (100 blocks) will cost about 1 million Joules of energy.
* This means that a default max range teleport (100 blocks) will cost about 1 million Joules of energy.
{{mekanism}}
[[category:modules]]

Latest revision as of 09:17, 18 February 2024

Teleportation Unit
No image.svg
Mod

Mekanism

Type

Upgrade

Durability

N/A

Stackable

No

"Provides for quick travel to nearby blocks."

The Teleportation Unit is a module that when installed in a Meka-Tool allows it to be used for short-range teleportations.

Usage

While the module is enabled, right click to teleport to the block pointed at. If the block pointed at is too far, you can not teleport to it (if block target requirement is disabled, teleport as far as the player can fit). By disabling the requirement for a block in the item configuration menu, the player can look at air and teleport the maximum distance (by default 100) towards their aiming direction.

The player can not teleport a distance of less than 2.23 (square root of 5) blocks with the tool. Trying to do so does nothing and does not consume energy.

The cost of the teleportation is distance2 * baseCost / 10. baseCost is 1000 by default, but can be configured.

  • This means that a default max range teleport (100 blocks) will cost about 1 million Joules of energy.
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