Inhalation Purification Unit: Difference between revisions
m (→Description) |
SoccPuppet (talk | contribs) (added immunity to magic damage and energy cost) |
||
(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
== | {{Item | ||
|mod=Mekanism | |||
|type=Upgrade | |||
|stackable=No}} | |||
"Applies a miniature electromagnetic field around the breathing apparatus, preventing selected potion effect types." | "Applies a miniature electromagnetic field around the breathing apparatus, preventing selected potion effect types." | ||
Inhalation Purification Units are [[modules]] that can protect the player from selected potion effects including beneficial, neutral, and harmful ones. Using its stored energy, it can nullify the potion effects. The potion may still look like it is in effect (e.g. black hearts | Inhalation Purification Units are [[modules]] that can protect the player from magic damage and selected potion effects including beneficial, neutral, and harmful ones. Using its stored energy, it can nullify the potion effects. The potion may still look like it is in effect (e.g. black hearts caused by Wither effect), but in actuality the player will not receive any of its effects. | ||
1000 Joules (400 FE) of energy is used to prevent 1 magic damage by default, but it can be configured. | |||
Max unit per helmet: 1 | Max unit per helmet: 1 | ||
== | == Recipe == | ||
{{Crafting | |||
|A1=Reinforced Alloy|A2=Reinforced Alloy|A3=Polonium Pellet | |||
|B1=Hazmat Mask|B2=Module Base|B3=Scuba Mask | |||
|C1=Reinforced Alloy|C2=Reinforced Alloy|C3=Polonium Pellet | |||
|Output=Inhalation Purification Unit}} | |||
{{Mekanism}} | |||
[[Category:Modules]] |
Latest revision as of 15:34, 16 February 2024
"Applies a miniature electromagnetic field around the breathing apparatus, preventing selected potion effect types."
Inhalation Purification Units are modules that can protect the player from magic damage and selected potion effects including beneficial, neutral, and harmful ones. Using its stored energy, it can nullify the potion effects. The potion may still look like it is in effect (e.g. black hearts caused by Wither effect), but in actuality the player will not receive any of its effects.
1000 Joules (400 FE) of energy is used to prevent 1 magic damage by default, but it can be configured.
Max unit per helmet: 1
Recipe
Ingredients | Crafting recipe | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Scuba Mask + |
|
|
Retrieved from ‘http://wiki.aidancbrady.com/w/index.php?title=Inhalation_Purification_Unit&oldid=47694’
Cookies help us deliver our services. By using our services, you agree to our use of cookies.