Ore Processing: Difference between revisions

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==Description==
==Description==
Mekanism adds various tiers of ore processing for better ingot yields from raw ores.
Mekanism adds various tiers of ore processing for better ingot yields from Raw and Silk-Touch'ed Ore.
 
Each tier use a specific machine to process the raw ore into a product—ingots, dusts, clumps, shards or crystals. The product of each tier is then processed by the machines of the previous tiers.
[[File:Mekanism-flowchart-v7.png|thumbnail|Ore processing flowchart (Mekanism v10)|left]]
[[File:Mekanism-flowchart-v7-simplified.png|thumbnail|Simplified version of flowchart|right]]
<div style="clear:both;"></div>
 
== Tier Comparison ==
The following table represents the input:output ratios for Silk-Touch'ed ore.
<!-- yes, the css for this is AWFUL. I know. Sadly, I can't edit Mediawiki:Common.css in order to define these properly. Too bad! -->
{| class="wikitable" style="border: 1px solid #dfe1e5; overflow: hidden; border-radius: 8px; display:inline-block;"
!  style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Chemical Dissolution Chamber]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Chemical Washer]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Chemical Crystallizer]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Chemical Injection Chamber]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Purification Chamber]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Crusher]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Enrichment Chamber]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | [[Energized Smelter]]
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | Yield
!! style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | Multiplier
|-
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px; font-weight: bold;" | Additional Input
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 100mb Sulfuric Acid/Ore
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 5mb Water/1mb Dirty Slurry
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 100mb Sulfuric Acid/3
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 200mb Hydrogen Chloride/each
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 200mb Oxygen/each
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
|-
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px; font-weight: bold;" | Tier 0
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 1 Raw Ore
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 1 Ingot
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | ×1
|-
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px; font-weight: bold;" | Tier 1
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 1 Ore
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 2 [[Dusts]]
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 2 Ingots
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | ×2
|-
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px; font-weight: bold;" | Tier 2
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 1 Ore
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 3 [[Clumps]]
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 3 [[Dirty Dusts]]
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 3 [[Dusts]]
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 3 Ingots
| style="background: #e4e9f1; border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | ×3
|-
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px; font-weight: bold;" | Tier 3
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" |
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 1 Ore
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 4 [[Shards]]
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 4 [[Clumps]]
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 4 [[Dirty Dusts]]
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 4 [[Dusts]]
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | 4 Ingots
| style="border-bottom: 1px solid #dfe1e5; padding: 8px 3px;" | ×4
|-
| style="background: #e4e9f1; padding: 8px 3px; font-weight: bold;" | Tier 4
| style="background: #e4e9f1; padding: 8px 3px;" | 1 ore
| style="background: #e4e9f1; padding: 8px 3px;" | 2000mb Dirty [[Slurry]]
| style="background: #e4e9f1; padding: 8px 3px;" | 2000mb Clean [[Slurry]]
| style="background: #e4e9f1; padding: 8px 3px;" | 10 [[Crystals]]
| style="background: #e4e9f1; padding: 8px 3px;" | 10 [[Shards]]
| style="background: #e4e9f1; padding: 8px 3px;" | 10 [[Clumps]]
| style="background: #e4e9f1; padding: 8px 3px;" | 10 [[Dirty Dusts]]
| style="background: #e4e9f1; padding: 8px 3px;" | 10 [[Dusts]]
| style="background: #e4e9f1; padding: 8px 3px;" | 10 Ingots
| style="background: #e4e9f1; padding: 8px 3px;" | ×5
|}


==Tier 0==
==Tier 0==
This is the stock minecraft Tier of directly smelting ores into ingots.
This is the traditional process of directly smelting raw ores into ingots. The output of processed materials is the same between the vanilla Furnace and Mekanism's [[Energized Smelter]]. Notably, the Energized Smelter can accept upgrades to its efficiency and speed, as well as accept power from Mekanism's various generators.<br>
In this example, power is provided by a  [[Heat Generator]] "waterlogged" with lava in order to generate passive energy.
 
1 Raw Ore → [[Energized Smelter]] → 1 Ingot
[[File:Tier0_Ore_Processing_Example.png|thumbnail|Basic Tier 0 Setup]]


==Tier 1==
==Tier 1==
This tier doubles ingot yield, similar to many other mods.  It uses the [[Enrichment Chamber]], similar to Thermal Expansion's Pulverizer and IC2's Macerator.
New machines on this tier:<br>
* [[Enrichment Chamber]]  


1 Raw Ore -> [[Enrichment Chamber]] -> 2 [[Dusts]] -> Smelter -> 2 Ingots
This tier doubles ingot yield by pre-processing the raw ores in an [[Enrichment Chamber]] before smelting into ingots.
 
1 Silk Touch Ore [[Enrichment Chamber]] 2 [[Dusts]] → [[Energized Smelter]] → 2 Ingots
[[File:Tier1 Ore Processing Example.png|thumbnail|Basic Tier 1 Setup]]


==Tier 2==
==Tier 2==
This tier triples ingot yield, like Thermal Expansion's induction smelter (with rich slag).  It uses the [[Purification Chamber]], [[Crusher]] and [[Enrichment Chamber]].  The Purification Chamber requires a source of [[Oxygen]].
New machines on this tier:<br>
 
* [[Purification Chamber]]
Water -> [[Electric Pump]] -> [[Electrolytic Separator]] -> [[Oxygen]]
* [[Crusher]]


1 Raw Ore + [[Oxygen]] -> [[Purification Chamber]] -> 3 [[Clumps]]  
This tier triples ingot yield for Silk-Touch'ed ores, or doubles the yield for standard raw ores. It starts by processing raw ores in the [[Purification Chamber]]. This machine is the first introduced in the ore processing pipeline that uses an additional input component as a part of processing its ore. In this case, the chamber uses [[Gases#Oxygen|Oxygen]]. From there, the processed items pass through the [[Crusher]], then the [[Enrichment Chamber]] and are finally smelted into ingots.
# Raw Ore (Raw or Silk Touch'ed) + [[Gases#Oxygen|Oxygen]] [[Purification Chamber]] → 2 or 3 [[Clumps]]
# [[Clumps]] → [[Crusher]] → [[Dirty Dusts]] → [[Enrichment Chamber]] → [[Dusts]] → [[Energized Smelter]] → 2 or 3 Ingots
[[Gases#Oxygen|Oxygen]] is created by pumping water into an [[Electrolytic Separator]] using an [[Electric Pump]].


3 [[Clumps]] -> [[Crusher]] -> 3 [[Dirty Dusts]] -> [[Enrichment Chamber]] -> 3 [[Dusts]] -> Smelter -> 3 Ingots
Tip: You can use a [[Gas-Burning Generator]] to recycle the [[Gases#Hydrogen|Hydrogen]] produced as a byproduct of this process back to energy.
[[File:Tier2_Ore_Processing_Example.png|thumbnail|Basic Tier 2 Setup]]


==Tier 3==
==Tier 3==
This tier quadruples ingot yield.  It uses the [[Salination Plant]], [[Chemical Injection Chamber]], [[Electrolytic Separator]], [[Chemical Infuser]], [[Purification Chamber]], [[Electrolytic Separator]], [[Crusher]] and [[Enrichment Chamber]].
New machines on this tier:<br>
 
* [[Chemical Injection Chamber]]
The chain to make [[Hydrogen Chloride]] is self sustaining but quite involved.
* [[Chemical Infuser]]
This tier quadruples ingot yield.  It uses the [[Thermal Evaporation Plant]] multi-block structure, [[Chemical Injection Chamber]], and all machines from the previous tier.


Water -> [[Electric Pump]] -> [[Salination Plant]] -> [[Brine]] -> [[Electrolytic Separator]] -> [[Hydrogen]] and [[Chlorine]] -> [[Chemical Infuser]] -> [[Hydrogen Chloride]]
The steps of the process for this tier are as follows:
# Silk Touch Ore + [[Gases#Hydrogen_Chloride|Hydrogen Chloride]] → [[Chemical Injection Chamber]] → 4 [[Shards]]
# 4 [[Shards]] + [[Gases#Oxygen|Oxygen]] [[Purification Chamber]] → 4 [[Clumps]]
# 4 [[Clumps]] → [[Crusher]] → 4 [[Dirty Dusts]] [[Enrichment Chamber]] → 4 [[Dusts]] [[Energized Smelter]] → 4 Ingots


The rest is quite similar to previous tiers.
The chain to make [[Gases#Hydrogen_Chloride|Hydrogen Chloride]] is self-sustaining, and breaks into 3 individual loops:
* Water →  [[Electric Pump]] → [[Thermal Evaporation Plant]] → [[Brine]] → [[Electrolytic Separator]] → [[Gases#Sodium|Sodium]] and [[Gases#Chlorine|Chlorine]]
* [[Salt]] → [[Chemical Oxidizer]] → [[Gaseous Brine]] → [[Rotary Condensentrator]] → [[Brine]] → [[Electrolytic Separator]] → [[Gases#Sodium|Sodium]] and [[Gases#Chlorine|Chlorine]]
* [[Gases#Hydrogen|Hydrogen]] (from water electrolysis) and [[Gases#Chlorine|Chlorine]] → [[Chemical Infuser]] → [[Gases#Hydrogen_Chloride|Hydrogen Chloride]]


1 Raw Ore + [[Hydrogen Chloride]] -> [[Chemical Injection Chamber]] -> 4 [[Shards]]
[[File:Tier3 Ore Processing Example.png|thumbnail|Simplified Tier 3 Setup]]
 
The system pictured above is simplified down to the minimum to achieve this tier—the hydrogen chloride production loop pictured does not reclaim sodium, and instead dumps it. The head for the system is provided by a [[Resistive Heater]] calibrated to 400 FE/t. The optimal value power draw for a heater will vary based on the temperature of the biome that the Thermal Evaporation Plant is built in.
4 [[Shards]] + [[Oxygen]] -> [[Purification Chamber]] -> 4 [[Clumps]]
 
4 [[Clumps]] -> [[Crusher]] -> 4 [[Dirty Dusts]] -> [[Enrichment Chamber]] -> 4 [[Dusts]] -> Smelter -> 4 Ingots


==Tier 4==
==Tier 4==
This tier quintuples ingot yield.  It uses the [[Rotary Condensentrator]], [[Chemical Dissolution Chamber]], [[Chemical Washer]], [[Chemical Crystalizer]], [[Chemical Oxidizer]], [[Salination Plant]], [[Chemical Injection Chamber]], [[Electrolytic Separator]], [[Chemical Infuser]], [[Purification Chamber]], [[Electrolytic Separator]], [[Crusher]] and [[Enrichment Chamber]].
New machines on this tier (plus machines used for gas crafting, see the description below):<br>
 
* [[Chemical Dissolution Chamber]]
You need a chain to make [[Hydrogen Chloride]] the same as Tier 3.  You also need a source of Gravel/Flint/Gunpowder.
* [[Chemical Washer]]
 
* [[Chemical Crystallizer]]
Gunpowder + [[Hydrogen Chloride]] -> [[Chemical Injection Chamber]] -> Sulfur


Sulfur -> [[Chemical Oxidizer]] -> [[Sulfur Dioxide]]
This tier quintuples ingot yield.  It uses the [[Rotary Condensentrator]], [[Chemical Dissolution Chamber]], [[Chemical Washer]], [[Chemical Crystalizer]], [[Chemical Oxidizer]], and all machines from the previous tiers.


[[Sulfur Dioxide]] + [[Oxygen]] -> [[Chemical Infuser]] -> [[Sulfur Trioxide]]
# 1 Silk Touch Ore + [[Gases#Sulfuric_Acid|Sulfuric Acid]] → [[Chemical Dissolution Chamber]] → Ore [[Slurry]]
# Ore [[Slurry]] + Water → [[Chemical Washer]] → Clean Ore [[Slurry]] [[Chemical Crystalizer]] [[Crystals]]
Crystals are then put into a Tier 3 setup to be processed.


Water -> [[Rotary Condensentrator]] -> [[Water Vapor]]
You need a chain to make [[Gases#Hydrogen_Chloride|Hydrogen Chloride]] the same as Tier 3.  You also need a source of Gravel/Flint/Gunpowder.
# Gunpowder + [[Gases#Hydrogen_Chloride|Hydrogen Chloride]] → [[Chemical Injection Chamber]] → Sulfur
# Sulfur → [[Chemical Oxidizer]] → [[Gases#Sulfur_Dioxide|Sulfur Dioxide]]
# [[Sulfur Dioxide]] + [[Oxygen]] → [[Chemical Infuser]] → [[Gases#Sulfur_Trioxide|Sulfur Trioxide]]
# Water [[Rotary Condensentrator]] [[Gases#Water_Vapor|Water Vapor]]
# [[Water Vapor]] + [[Sulfur Trioxide]] → [[Chemical Infuser]] → [[Gases#Sulfuric_Acid|Sulfuric Acid]]


[[Water Vapor]] + [[Sulfur Trioxide]] -> [[Chemical Infuser]] -> [[Sulfuric Acid]]
[[File:Tier4 Ore Processing Example.png|thumbnail|Simplified Tier 4 Setup]]


1 Raw Ore + [[Sulfuric Acid]] -> [[Chemical Dissolution Chamber]] -> Ore Slurry
== Video Tutorial ==
''All links refer to YouTube's watch page.''


Ore Slurry + Water -> [[Chemical Washer]] -> Clean Ore Slurry -> [[Chemical Crystalizer]] -> [[Crystals]]
[https://www.youtube.com/watch?v=RAtrZP73mNA EsquilãoBR Tutorial  PT-BR]


Currently there is no way to process Crystals.
==Old versions==
===Mekanism v6===
[[Gases#Hydrogen_Chloride|Hydrogen Chloride]] production:<br>
Water →  [[Solar Evaporation Plant]] → [[Brine]] → [[Electrolytic Separator]] → [[Gases#Hydrogen|Hydrogen]] and [[Gases#Chlorine|Chlorine]] → [[Chemical Infuser]] → [[Gases#Hydrogen_Chloride|Hydrogen Chloride]]


[[File:Mekanism-flowchart.png|thumbnail|Ore processing flowchart (v6)]]


==Navigation==
{{Mekanism}}
{{Mekanism}}

Latest revision as of 19:07, 6 September 2024

Description

Mekanism adds various tiers of ore processing for better ingot yields from Raw and Silk-Touch'ed Ore.

Each tier use a specific machine to process the raw ore into a product—ingots, dusts, clumps, shards or crystals. The product of each tier is then processed by the machines of the previous tiers.

Ore processing flowchart (Mekanism v10)
Simplified version of flowchart

Tier Comparison

The following table represents the input:output ratios for Silk-Touch'ed ore.

Chemical Dissolution Chamber Chemical Washer Chemical Crystallizer Chemical Injection Chamber Purification Chamber Crusher Enrichment Chamber Energized Smelter Yield Multiplier
Additional Input 100mb Sulfuric Acid/Ore 5mb Water/1mb Dirty Slurry 100mb Sulfuric Acid/3 200mb Hydrogen Chloride/each 200mb Oxygen/each
Tier 0 1 Raw Ore 1 Ingot ×1
Tier 1 1 Ore 2 Dusts 2 Ingots ×2
Tier 2 1 Ore 3 Clumps 3 Dirty Dusts 3 Dusts 3 Ingots ×3
Tier 3 1 Ore 4 Shards 4 Clumps 4 Dirty Dusts 4 Dusts 4 Ingots ×4
Tier 4 1 ore 2000mb Dirty Slurry 2000mb Clean Slurry 10 Crystals 10 Shards 10 Clumps 10 Dirty Dusts 10 Dusts 10 Ingots ×5

Tier 0

This is the traditional process of directly smelting raw ores into ingots. The output of processed materials is the same between the vanilla Furnace and Mekanism's Energized Smelter. Notably, the Energized Smelter can accept upgrades to its efficiency and speed, as well as accept power from Mekanism's various generators.
In this example, power is provided by a Heat Generator "waterlogged" with lava in order to generate passive energy.

1 Raw Ore → Energized Smelter → 1 Ingot

Basic Tier 0 Setup

Tier 1

New machines on this tier:

This tier doubles ingot yield by pre-processing the raw ores in an Enrichment Chamber before smelting into ingots.

1 Silk Touch Ore → Enrichment Chamber → 2 DustsEnergized Smelter → 2 Ingots

Basic Tier 1 Setup

Tier 2

New machines on this tier:

This tier triples ingot yield for Silk-Touch'ed ores, or doubles the yield for standard raw ores. It starts by processing raw ores in the Purification Chamber. This machine is the first introduced in the ore processing pipeline that uses an additional input component as a part of processing its ore. In this case, the chamber uses Oxygen. From there, the processed items pass through the Crusher, then the Enrichment Chamber and are finally smelted into ingots.

  1. Raw Ore (Raw or Silk Touch'ed) + OxygenPurification Chamber → 2 or 3 Clumps
  2. ClumpsCrusherDirty DustsEnrichment ChamberDustsEnergized Smelter → 2 or 3 Ingots

Oxygen is created by pumping water into an Electrolytic Separator using an Electric Pump.

Tip: You can use a Gas-Burning Generator to recycle the Hydrogen produced as a byproduct of this process back to energy.

Basic Tier 2 Setup

Tier 3

New machines on this tier:

This tier quadruples ingot yield. It uses the Thermal Evaporation Plant multi-block structure, Chemical Injection Chamber, and all machines from the previous tier.

The steps of the process for this tier are as follows:

  1. Silk Touch Ore + Hydrogen ChlorideChemical Injection Chamber → 4 Shards
  2. 4 Shards + OxygenPurification Chamber → 4 Clumps
  3. 4 ClumpsCrusher → 4 Dirty DustsEnrichment Chamber → 4 DustsEnergized Smelter → 4 Ingots

The chain to make Hydrogen Chloride is self-sustaining, and breaks into 3 individual loops:

Simplified Tier 3 Setup

The system pictured above is simplified down to the minimum to achieve this tier—the hydrogen chloride production loop pictured does not reclaim sodium, and instead dumps it. The head for the system is provided by a Resistive Heater calibrated to 400 FE/t. The optimal value power draw for a heater will vary based on the temperature of the biome that the Thermal Evaporation Plant is built in.

Tier 4

New machines on this tier (plus machines used for gas crafting, see the description below):

This tier quintuples ingot yield. It uses the Rotary Condensentrator, Chemical Dissolution Chamber, Chemical Washer, Chemical Crystalizer, Chemical Oxidizer, and all machines from the previous tiers.

  1. 1 Silk Touch Ore + Sulfuric AcidChemical Dissolution Chamber → Ore Slurry
  2. Ore Slurry + Water → Chemical Washer → Clean Ore SlurryChemical CrystalizerCrystals

Crystals are then put into a Tier 3 setup to be processed.

You need a chain to make Hydrogen Chloride the same as Tier 3. You also need a source of Gravel/Flint/Gunpowder.

  1. Gunpowder + Hydrogen ChlorideChemical Injection Chamber → Sulfur
  2. Sulfur → Chemical OxidizerSulfur Dioxide
  3. Sulfur Dioxide + OxygenChemical InfuserSulfur Trioxide
  4. Water → Rotary CondensentratorWater Vapor
  5. Water Vapor + Sulfur TrioxideChemical InfuserSulfuric Acid
Simplified Tier 4 Setup

Video Tutorial

All links refer to YouTube's watch page.

EsquilãoBR Tutorial PT-BR

Old versions

Mekanism v6

Hydrogen Chloride production:
Water → Solar Evaporation PlantBrineElectrolytic SeparatorHydrogen and ChlorineChemical InfuserHydrogen Chloride

Ore processing flowchart (v6)

Navigation


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