Induction Matrix: Difference between revisions
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* The inside of the cube can be filled with either [[Induction Providers]], [[Induction Cells]] or air blocks. However, you need at least 1 [[Induction Cells|Induction Cell]] and 1 [[Induction Providers|Induction Provider]]. Without at least 1 [[Induction Providers|Induction Provider]], the Induction Matrix cannot send or receive power. | * The inside of the cube can be filled with either [[Induction Providers]], [[Induction Cells]] or air blocks. However, you need at least 1 [[Induction Cells|Induction Cell]] and 1 [[Induction Providers|Induction Provider]]. Without at least 1 [[Induction Providers|Induction Provider]], the Induction Matrix cannot send or receive power. | ||
* The inside of the cube components do not need to have matching tiers. | * The inside of the cube components do not need to have matching tiers. | ||
==Use== | |||
The Induction Matrix can hold a ludicrous amount of energy. It is best used as an endgame catch-all solution for a battery, especially when filling up capacity may be disastrous (for example, if a [[Industrial Turbine|turbinie]] can not fill up or the player's [[Fission Reactor]] will melt down). | |||
If the player can not obtain a big enough matrix (usually due to material constraints), or if their energy generation far outpaces the demand, it may be wise to invest in a few [[Resistive Heater]]s, which are able to burn off excess energy at a fairly high rate of 10 MFE/t. | |||
Latest revision as of 22:28, 24 February 2024
The Induction Matrix is a highly configurable multi-block energy storage structure. It is built using Induction Casing and Induction Port for the casing, and any combination of Air, Induction Providers and Induction Cells.
Video Tutorial
All links refer to YouTube's watch page.
Creation Rules
A correctly formed Induction Matrix will spark once with Redstone Particles when you place down the last block, and will also have an interface when right-clicking the block. Note: To make the Induction Matrix function properly, you will want to have one Induction Port configured to input and one Induction Port to output, using a Configurator
Assembly rules:
- The Induction Matrix will only form if the cell structure is a rectangular prism 16x16x16 or smaller and the casing structure is a rectangular prism 18x18x18 or smaller.
- All edges of the block must be made using Induction Casing.
- All faces (other than edges) can be filled using Induction Casing, Induction Port, Reactor Glass or Structural Glass in any configuration (regardless of how the inside is set up).
- The inside of the cube can be filled with either Induction Providers, Induction Cells or air blocks. However, you need at least 1 Induction Cell and 1 Induction Provider. Without at least 1 Induction Provider, the Induction Matrix cannot send or receive power.
- The inside of the cube components do not need to have matching tiers.
Use
The Induction Matrix can hold a ludicrous amount of energy. It is best used as an endgame catch-all solution for a battery, especially when filling up capacity may be disastrous (for example, if a turbinie can not fill up or the player's Fission Reactor will melt down).
If the player can not obtain a big enough matrix (usually due to material constraints), or if their energy generation far outpaces the demand, it may be wise to invest in a few Resistive Heaters, which are able to burn off excess energy at a fairly high rate of 10 MFE/t.
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