Mekasuit: Difference between revisions

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|stackable=No}}
|stackable=No}}


The MekaSuit is a highly configurable set of late-game modular armor added in [[Mekanism v10]]. The MekaSuit is divided into 4 parts, the headpiece, the chest plate, the leggings, and the boots. Each part of the MekaSuit can be upgraded with [[Modules]] that are installed with the [[Modification Station]] and can be configured by pressing "\" (backslash).
The MekaSuit is a highly configurable set of late-game modular armor added in [[Mekanism v10]]. The MekaSuit is divided into 4 parts, the headpiece, the chest plate, the leggings, and the boots. Each part of the MekaSuit can be upgraded with [[Modules]] that are installed with the [[Modification Station]] and can be configured by pressing "\" (backslash). It is considered the best armor in Mekanism and is very expensive to make and fully upgrade, even for late game players, requiring a large amount of [[Polonium]] to be processed into pellets. With a fully upgraded suit however, the wearer becomes nearly invincible along with several functions such as eating being able to be automated.


==Video Tutorials==
==Video Tutorials==
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|Output = MekaSuit Helmet}}
|Output = MekaSuit Helmet}}


MekaSuit Bodyarmour:
MekaSuit Bodyarmor:


{{Crafting
{{Crafting
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|B1 = Ultimate Control Circuit|B2 = Netherite Chestplate|B3 = Basic Induction Cell
|B1 = Ultimate Control Circuit|B2 = Netherite Chestplate|B3 = Basic Induction Cell
|C1 = HDPE Sheet|C2 = HDPE Sheet|C3 = Polonium Pellet
|C1 = HDPE Sheet|C2 = HDPE Sheet|C3 = Polonium Pellet
|Output = MekaSuit Bodyarmour}}
|Output = MekaSuit Bodyarmor}}


MekaSuit Pants:
MekaSuit Pants:
Line 49: Line 49:
|C1 = HDPE Sheet|C2 = HDPE Sheet|C3 = Polonium Pellet
|C1 = HDPE Sheet|C2 = HDPE Sheet|C3 = Polonium Pellet
|Output = MekaSuit Boots}}
|Output = MekaSuit Boots}}
==Upgrades==
*Each MekaSuit armor piece supports a variety of different upgrades which give the user various benefits and abilities. Some of these are unique to armor pieces and cannot be installed on other armor pieces. Upgrades are installed using [[Modules]] at the [[Modification Station]].
*Once installed, upgrades can be removed and, if the upgrade is not unique, can be reinstalled on other armor pieces by uninstalling it at a [[Modification Station]] and putting it on another armor piece as normal.
*Each armor piece can have several modules of the same type installed to it depending on the module type, in some cases up to 8. In this case each additional upgrade will improve the ability/effectiveness of the module upgrade.
*Each module can be uninstalled individually just like machine [[Upgrades]].
*Modules can be toggled through their various modes if they have more than 1 using the appropriate corresponding armor mode switch key.
==Usage==
*The MekaSuit like most rechargable Mekanism items has infinite durability, requiring Forge Energy to function instead.
**Every time the player takes damage it uses up some of the electricity in the armor, evenly distributing the charge loss throughout all pieces at once.
**The total charge remaining is shown both when hovering over the suit pieces in the inventory and as a green bar where armor points are usually displayed.
***Each piece holds 6.40MFE, and when combined with a [[Solar Recharging Unit]] and [[Charge Distribution Unit]] it is possible for the wearer to never run out of energy in the MekaSuit.
*When worn, the MekaSuit Helmet brings up an Augmented Reality inspired UI within the player's field of view. It displays the following information to the player:
**'''Top Left:''' The remaining charge (as a percentage) of each currently worn armor piece.
**'''Bottom Left:''' The current location coordinates (X,Y,Z) of the player, within a simple compass which shows orientation.
**'''Bottom Right:''' The current status of modules installed. For example, it will display remaining jetpack hydrogen if the player has the [[Jetpack Unit]] installed, or how much food is remaining in the helmet if the [[Nutritional Injection Unit]] is installed.
{{Mekanism}}
[[Category:Armor]]

Revision as of 12:39, 19 September 2021

Mekasuit
MekaSuit.png
MekaSuit HelmetMekaSuit BodyarmorMekaSuit PantsMekaSuit Boots
Mod

Mekanism

Type

Armor

Durability

N/A

Stackable

No

The MekaSuit is a highly configurable set of late-game modular armor added in Mekanism v10. The MekaSuit is divided into 4 parts, the headpiece, the chest plate, the leggings, and the boots. Each part of the MekaSuit can be upgraded with Modules that are installed with the Modification Station and can be configured by pressing "\" (backslash). It is considered the best armor in Mekanism and is very expensive to make and fully upgrade, even for late game players, requiring a large amount of Polonium to be processed into pellets. With a fully upgraded suit however, the wearer becomes nearly invincible along with several functions such as eating being able to be automated.

Video Tutorials

https://www.youtube.com/watch?v=OykTyhwKNjw - EsquilãoBR Tutorial PT-BR

Crafting Recipe

MekaSuit Helmet:

Ingredients Crafting recipe

Basic Induction Cell +
HDPE Sheet +
Polonium Pellet +
Netherite Helmet +
Ultimate Control Circuit

HDPE Sheet Ultimate Control Circuit HDPE Sheet Grid layout Arrow (small).png MekaSuit Helmet
HDPE Sheet Netherite Helmet HDPE Sheet
Polonium Pellet Basic Induction Cell Polonium Pellet

MekaSuit Bodyarmor:

Ingredients Crafting recipe

Basic Induction Cell +
HDPE Sheet +
Polonium Pellet +
Netherite Chestplate +
Ultimate Control Circuit

HDPE Sheet Ultimate Control Circuit HDPE Sheet Grid layout Arrow (small).png MekaSuit Bodyarmor
HDPE Sheet Netherite Chestplate HDPE Sheet
Polonium Pellet Basic Induction Cell Polonium Pellet

MekaSuit Pants:

Ingredients Crafting recipe

Basic Induction Cell +
HDPE Sheet +
Polonium Pellet +
Netherite Leggings +
Ultimate Control Circuit

HDPE Sheet Ultimate Control Circuit HDPE Sheet Grid layout Arrow (small).png MekaSuit Pants
HDPE Sheet File:Grid Netherite Leggings.png HDPE Sheet
Polonium Pellet Basic Induction Cell Polonium Pellet

MekaSuit Boots:

Ingredients Crafting recipe

Basic Induction Cell +
HDPE Sheet +
Polonium Pellet +
Netherite Boots +
Ultimate Control Circuit

HDPE Sheet Ultimate Control Circuit HDPE Sheet Grid layout Arrow (small).png MekaSuit Boots
HDPE Sheet File:Grid Netherite Boots.png HDPE Sheet
Polonium Pellet Basic Induction Cell Polonium Pellet

Upgrades

  • Each MekaSuit armor piece supports a variety of different upgrades which give the user various benefits and abilities. Some of these are unique to armor pieces and cannot be installed on other armor pieces. Upgrades are installed using Modules at the Modification Station.
  • Once installed, upgrades can be removed and, if the upgrade is not unique, can be reinstalled on other armor pieces by uninstalling it at a Modification Station and putting it on another armor piece as normal.
  • Each armor piece can have several modules of the same type installed to it depending on the module type, in some cases up to 8. In this case each additional upgrade will improve the ability/effectiveness of the module upgrade.
  • Each module can be uninstalled individually just like machine Upgrades.
  • Modules can be toggled through their various modes if they have more than 1 using the appropriate corresponding armor mode switch key.

Usage

  • The MekaSuit like most rechargable Mekanism items has infinite durability, requiring Forge Energy to function instead.
    • Every time the player takes damage it uses up some of the electricity in the armor, evenly distributing the charge loss throughout all pieces at once.
    • The total charge remaining is shown both when hovering over the suit pieces in the inventory and as a green bar where armor points are usually displayed.
  • When worn, the MekaSuit Helmet brings up an Augmented Reality inspired UI within the player's field of view. It displays the following information to the player:
    • Top Left: The remaining charge (as a percentage) of each currently worn armor piece.
    • Bottom Left: The current location coordinates (X,Y,Z) of the player, within a simple compass which shows orientation.
    • Bottom Right: The current status of modules installed. For example, it will display remaining jetpack hydrogen if the player has the Jetpack Unit installed, or how much food is remaining in the helmet if the Nutritional Injection Unit is installed.
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