Electric Pump: Difference between revisions

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|type=Machine
|type=Machine
|tool=Wooden Pickaxe
|tool=Wooden Pickaxe
|stackable=1
|stackable=No
}}
}}
The '''Electric Pump''' is a powered pump with an internal buffer of 10000mB worth of fluids. It can pump any fluid that is covered in the forge fluid dictionary and can be placed on a shoreline and will pump the fluid under it and anything fluid under it.
The '''Electric Pump''' is a powered pump with an internal buffer of 10000mB worth of fluids. It can pump any fluid that is covered in the forge fluid dictionary and can be placed on a shoreline and will pump the fluid under it and anything fluid under it.
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==Usage==
==Usage==
Place the pump 1 block above or adjacent to a source block of any fluid you desire. From then on the pump will collect any source block of the fluid it can find, checking any block it can reach going along all flowing blocks of the liquid. In the end, the pump collects all source blocks originally connected to the block it was placed near. It collects 2000mb/s (100mb/t) of water and 20mb/s (1mb/t) of heavy water for a cost of 100 [[Energy Unit Conversion|Jouls]] per operation (10 [[Energy Unit Conversion|Jouls]]/t).
Place the pump 1 block above a source block of any fluid you desire. From then on the pump will collect any source block of the fluid it can find, checking any block it can reach going along all flowing blocks of the liquid. In the end, the pump collects all source blocks originally connected to the block it was placed near. It collects 1000mb of water or 10mb of heavy water for a cost of 40 [[Energy Unit Conversion|FE]] per operation. If not collecting water, it will consume the liquid source block it collects.  


To collect heavy water, a [[Filter Upgrade]] must be installed into the pump.
Electric pumps have a range of 80 blocks in all directions by default, but that can be configured.
 
To collect heavy water, a [[Filter Upgrade]] must be installed into the pump, which allows the pump to collect heavy water from water. The precise amount of heavy water collected per operation can be configured.


==Calculations==
==Calculations==
An operation for the pump is defined as taking in 1 bucket of fluid (10mb of heavy water) every 10 ticks without speed upgrades. The equation for speed upgrades is floor(10*max<sup> -x/8</sup>), where "max" is the maximum speed multiplier in the config. Below is a table for the default max of 10, along with calculated rates.
An operation for the pump is defined as taking in 1 bucket of fluid (10mb of heavy water) every 19 ticks without speed upgrades. The equation for speed upgrades is floor(19*max<sup> -x/8</sup>), where "max" is the maximum speed multiplier in the config. Below is a table for the default max of 10, along with calculated rates.


{| role="presentation" class="wikitable mw-collapsible"
{| role="presentation" class="wikitable mw-collapsible"
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! # of upgrades !! # of ticks per operation !! Calculated Pump Rate (mb/t)
! # of upgrades !! # of ticks per operation !! Calculated Pump Rate (mb/t)
|-
|-
| 0 || 10 || 100
| 0 || 19 || 52.6
|-
|-
| 1 || 7 || 142.9
| 1 || 14 || 71.43
|-
|-
| 2 || 5 || 200
| 2 || 10 || 100
|-
|-
| 3 || 4 || 250
| 3 || 8 || 125
|-
|-
| 4 || 3 || 333.3
| 4 || 6 || 166.7
|-
|-
| 5 || 2 || 500
| 5 || 4 || 250
|-
|-
| 6 || 1 || 1000
| 6 || 3 || 333.3
|-
|-
| 7* || 1 || 1000
| 7 || 2 || 500
|-
|-
| 8* || 1 || 1000
| 8 || 1 || 1000
|}
|}
<nowiki>*</nowiki>Due to how the mod calculates tickrate, adding more than 6 speed upgrades is a waste and needlessly uses more power.


==Trivia==
==Trivia==
* The energy usage displayed is actually per operation, not per tick, so it will actually be less per tick than it shows.
* The energy usage displayed is actually per operation, not per tick. Combined with other intricacies in the code, this causes the energy consumption to be slightly lower than displayed. This is more noticeable with less speed upgrades.
** For example, at 2 speed upgrades and no energy upgrades installed, the real energy consumed per tick is 120 FE/t, whereas the display states 126.49 FE/t.
** In most cases this difference will be around 5%, except at 8 energy upgrades installed where the consumption is fully accurate.


{{Mekanism}}
{{Mekanism}}

Latest revision as of 22:36, 3 March 2024

Electric Pump
Electric Pump.png
Electric Pump
Mod

Mekanism

Type

Machine

Tool

A wooden pickaxe or better is required to mine this block

Stackable

No

The Electric Pump is a powered pump with an internal buffer of 10000mB worth of fluids. It can pump any fluid that is covered in the forge fluid dictionary and can be placed on a shoreline and will pump the fluid under it and anything fluid under it.

Crafting Recipe


Bucket
Grid layout Arrow (small).png Electric Pump
Enriched Alloy Steel Casing Enriched Alloy
Osmium Ingot Osmium Ingot Osmium Ingot

Usage

Place the pump 1 block above a source block of any fluid you desire. From then on the pump will collect any source block of the fluid it can find, checking any block it can reach going along all flowing blocks of the liquid. In the end, the pump collects all source blocks originally connected to the block it was placed near. It collects 1000mb of water or 10mb of heavy water for a cost of 40 FE per operation. If not collecting water, it will consume the liquid source block it collects.

Electric pumps have a range of 80 blocks in all directions by default, but that can be configured.

To collect heavy water, a Filter Upgrade must be installed into the pump, which allows the pump to collect heavy water from water. The precise amount of heavy water collected per operation can be configured.

Calculations

An operation for the pump is defined as taking in 1 bucket of fluid (10mb of heavy water) every 19 ticks without speed upgrades. The equation for speed upgrades is floor(19*max -x/8), where "max" is the maximum speed multiplier in the config. Below is a table for the default max of 10, along with calculated rates.

Trivia

  • The energy usage displayed is actually per operation, not per tick. Combined with other intricacies in the code, this causes the energy consumption to be slightly lower than displayed. This is more noticeable with less speed upgrades.
    • For example, at 2 speed upgrades and no energy upgrades installed, the real energy consumed per tick is 120 FE/t, whereas the display states 126.49 FE/t.
    • In most cases this difference will be around 5%, except at 8 energy upgrades installed where the consumption is fully accurate.


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