Solar Neutron Activator: Difference between revisions
Bluedinoking (talk | contribs) m (removed "possibly through glas" because it gives basically no info and it isnt spelt right, I'll test if it can go through glass) |
SoccPuppet (talk | contribs) (added detailed production overview) |
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The '''Solar Neutron Activator''' is a machine that directs the neutron radiation of the sun into its internal reservoir, allowing for the slow creation of various isotopes. | The '''Solar Neutron Activator''' (or '''SNA''' for short) is a machine that directs the neutron radiation of the sun into its internal reservoir, allowing for the slow creation of various isotopes. | ||
The input is at the bottom, the output is at the front. It does not need energy except for direct sunlight which can be intercepted by cables, pipes, etc. | The input is at the bottom, the output is at the front. It does not need energy except for direct sunlight which can be intercepted by transparent blocks such as glass, cables, pipes, etc. | ||
== Crafting Recipe == | == Crafting Recipe == | ||
{{Grid/Crafting Table | {{Grid/Crafting Table | ||
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|A3 = Bronze Ingot|B3 = Bronze Ingot|C3 = Bronze Ingot | |A3 = Bronze Ingot|B3 = Bronze Ingot|C3 = Bronze Ingot | ||
|Output = Solar Neutron Activator}} | |Output = Solar Neutron Activator}} | ||
==Production Rate TLDR== | |||
Here are qualitative factors that influence the production rate: | |||
* The colder a biome is, the better. | |||
* The less humid a biome is, the better. | |||
* SNAs at higher altitudes are slightly better. | |||
* While raining or thundering, SNAs work at a highly reduced rate. | |||
* During dusk or dawn, SNAs are slower. | |||
==Production Rate Calculations== | |||
The production rate of a SNA is determined by several factors, including the biome it is in, the current time, and the current weather. Their impact is detailed below: | |||
Every block position has a temperature value depending on its altitude and biome. A temperature coefficient '''tempEff''' is calculated with the formula '''0.3 * (0.8 - temperature)'''. | |||
Every biome also has a downfall value. A humidity coefficient '''humidEff''' is calculated with the formula '''-0.3 * downfall''', unless the biome can not rain, in which case '''humidEff''' is set to 0. | |||
Together, they form a multiplier on the default maximum production speed. The formula is '''peak * (1 + tempEff + humidEff)'''. This is the base production rate in the SNA's current position. '''peak''' is 64 mb/t at base, though it can be configured. | |||
Then, the base production rate is multiplied by the current sun brightness, a number between 0 and 1. Finally, if the biome can rain, and it is raining/thundering, the production rate is 80% slower. | |||
{{Mekanism}} |
Latest revision as of 21:13, 19 February 2024
The Solar Neutron Activator (or SNA for short) is a machine that directs the neutron radiation of the sun into its internal reservoir, allowing for the slow creation of various isotopes.
The input is at the bottom, the output is at the front. It does not need energy except for direct sunlight which can be intercepted by transparent blocks such as glass, cables, pipes, etc.
Crafting Recipe
Production Rate TLDR
Here are qualitative factors that influence the production rate:
- The colder a biome is, the better.
- The less humid a biome is, the better.
- SNAs at higher altitudes are slightly better.
- While raining or thundering, SNAs work at a highly reduced rate.
- During dusk or dawn, SNAs are slower.
Production Rate Calculations
The production rate of a SNA is determined by several factors, including the biome it is in, the current time, and the current weather. Their impact is detailed below:
Every block position has a temperature value depending on its altitude and biome. A temperature coefficient tempEff is calculated with the formula 0.3 * (0.8 - temperature).
Every biome also has a downfall value. A humidity coefficient humidEff is calculated with the formula -0.3 * downfall, unless the biome can not rain, in which case humidEff is set to 0.
Together, they form a multiplier on the default maximum production speed. The formula is peak * (1 + tempEff + humidEff). This is the base production rate in the SNA's current position. peak is 64 mb/t at base, though it can be configured.
Then, the base production rate is multiplied by the current sun brightness, a number between 0 and 1. Finally, if the biome can rain, and it is raining/thundering, the production rate is 80% slower.
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