Paxel: Difference between revisions
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| A2 = | B2 = Stick | C2 = | | A2 = | B2 = Stick | C2 = | ||
| A3 = | B3 = Stick | C3 = | | A3 = | B3 = Stick | C3 = | ||
|Output= | |Output= Wood Paxel | ||
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Note : Tools (shovel, axe and pickaxe) must be made of the same material. Iron axe, iron shovel and iron pickaxe will produce a iron paxel. | Note : Tools (shovel, axe and pickaxe) must be made of the same material. Iron axe, iron shovel and iron pickaxe will produce a iron paxel. | ||
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{{Mekanism}} | {{Mekanism}} | ||
[[Category:Tool]] |
Latest revision as of 18:47, 2 August 2021
Description
The Paxel, originally inspired by book's Uranium Mod, has gone on to become one of Mekanism's core features. Created by combining a Pickaxe, Axe, and Shovel of any tool-building resource, it includes a faster harvesting rate for all blocks, as well as a higher amount of uses and the possibility to repair wooden, iron, gold, stone and diamond paxels on a anvil with the concerned materials, but bronze, lapis lazuli, steel, glowstone, osmium and obsidian paxels are not repairable. It also has a damage boost against mobs.
Crafting Recipe
Note : Tools (shovel, axe and pickaxe) must be made of the same material. Iron axe, iron shovel and iron pickaxe will produce a iron paxel.
Stats
These are all Paxels obtainable ingame. HP stands for the exact durabilty of the tool.
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