Radiation: Difference between revisions

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Radiation is a status effect implemented by Mechanism. It affects the player with a lingering damaging effect until they die, or manage to wait out until their radiation levels lower to a safe number, viewable by a [[Dosimeter_Unit|Dosimeter]].
'''Radiation''' is a status effect in Mechanism. It affects the player with a lingering damaging effect until the player either dies or survives long enough for the radiation level to decay to safe levels. Radiation amounts are viewable by a [[Dosimeter_Unit|Dosimeter]].
A radiation dose of approximately 10 μsv will cause a green tint to be applied to the screen and damage occurs at approximately 60 μsv, This damage will continue until either the player dies or absorbed radiation dosage naturally lowers below the threshold
 
A radiation level of 10 μsv will cause a green tint to be applied to the player's screen, a damaging effect occurs at approximately 60 μsv;





Revision as of 14:56, 9 February 2023

Radiation is a status effect in Mechanism. It affects the player with a lingering damaging effect until the player either dies or survives long enough for the radiation level to decay to safe levels. Radiation amounts are viewable by a Dosimeter.

A radiation level of 10 μsv will cause a green tint to be applied to the player's screen, a damaging effect occurs at approximately 60 μsv;


Radiation Sources

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