Radiation: Difference between revisions

(Created page with "Radiation is a status effect implemented by Mechanism. IT affects the player with the bleeding effect until they die* a creature is affected with radiation under the fallowin...")
 
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Radiation is a status effect implemented by Mechanism. IT affects the player with the bleeding effect until they die*
Radiation is a status effect implemented by Mechanism. It affects the player with a lingering damaging effect until they die, or manage to wait out until their radiation levels lower to a safe number, viewable by a [[Dosimeter_Unit|Dosimeter]].


a creature is affected with radiation under the fallowing conditions
== Radiation Sources ==
* A reactor(such as fission or fusion) meltdown
* A Fission or Fusion<sup>[Confirm?]</sup> reactor meltdown
* A reactor waste vent is not properly setup
* A reactor waste vent is not properly setup
* A player holds a machine with a radioactive substance inside of it
* Breaking any machine with waste or radioactive gas such as [[Polonium Pellet|Polonium]] still in it

Revision as of 02:07, 1 August 2021

Radiation is a status effect implemented by Mechanism. It affects the player with a lingering damaging effect until they die, or manage to wait out until their radiation levels lower to a safe number, viewable by a Dosimeter.

Radiation Sources

  • A Fission or Fusion[Confirm?] reactor meltdown
  • A reactor waste vent is not properly setup
  • Breaking any machine with waste or radioactive gas such as Polonium still in it
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